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Ian Waugh |
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1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?
My name is Ian Waugh, I'm 35 and live in London UK. I work as a analyst programmer for a European retail group, supporting a SAP datawarehouse system, I do graphics as a hobby.
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2. When do you started skinning and for which game?
I actually started doing computer graphics over 20 years ago, poking tiny graphics into the 3.5k RAM of a Commodore Vic20, but my first actual skin was done nearly 6 years ago, for Quake 1.
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3. Do you remember your first skin ?
Yeah, a pretty crappy attempt to make the Quake 1 player model look like an Appleseed Landmate.
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4. Can you tell us, for which games you have made customskins?
I've made skins for Quake1, Quake2 and Sin, and models for Quake 2, Quake 3, Half-life (regular HL and various mods, including Action and Day of Defeat) and UT2003.
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5. Which Skin's/Model's you have made for UT/UT2003?
Only models for UT2003 :- Angel Interceptor, Nurse Willing, Neofin and Exoslave.
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6.What skin/model are you working on at the moment?
I'm not really working on anything at the moment, I'm just playing around with a few ideas and enjoying summer.
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7. How much time do you spend on a great skin/model?
Ages and ages and ages, a fully animated UT2003 model done from scratch can take two to three months of my spare time.
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8. Is there anything you would like to say to tell the community?
Be excellent to each other.
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9. Where can we see your work? (Webpage)
I don't have an uptodate website, one of these days I will get round to creating a new one. I usually post any new stuff I do on the Polycount message board
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SkinCity is founded by SaD - Coding and databasecoding by Marco B. - www.mbpublish.de Unreal Tournament, Unreal, UT2003 and Unreal 2 are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners. Page Build Version: 3.3.2 [15. Dec 2005]
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