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Chris Ollis |
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1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?
Chris Ollis, from a place a bit outside London (UK), I work in the games industry making 3d women! and I'm 29.
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2. When do you started skinning and for which game?
Unreal Tournament I think, about a month after the game was released.
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3. Do you remember your first skin ?
Possibly the Crow which I did for my girlfriend.
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4. Can you tell us, for which games you have made customskins?
Unreal Tournament and now UT2003, I might have done some Quake ones too, but I can't remember!
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5. Which Skin's/Model's you have made for UT/UT2003?
Homer Simpson (x2), Batman, Spiderman, Wolverine, The Hulk, The Thing, The Flash, Colossus, Captain America, Green Lantern, Harley Quinn, Catwoman, Chiana from Farscape, Lara Croft, Silver Surfer.
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6.What skin/model are you working on at the moment?
Judge Dredd, more Simpsons, Rogue Trooper and the bloke from Halo (plus too many more to mention).
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7. How much time do you spend on a great skin/model?
About 4 hours to do a good one - but I try to get them done in 2 (which accounts for the poor quality!).
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8. Is there anything you would like to say to tell the community?
That there should be one really useful guide made for everyone to follow - how to do every aspect of character building - from Photoshop tips, to modelling, to animating, to getting the bone dimensions of your skeleton to carry through in to the game, everything.
Everything I know about getting characters in to the game was from guessing what people were talking about on news groups or trial and error. It's a terrible and frustrating way to get your models on screen and running about.
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9. Where can we see your work? (Webpage)
Intertwined
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SkinCity is founded by SaD - Coding and databasecoding by Marco B. - www.mbpublish.de Unreal Tournament, Unreal, UT2003 and Unreal 2 are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners. Page Build Version: 3.3.2 [15. Dec 2005]
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