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.:: Question And Answer ::. |
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Alcor |
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1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?
My name is Gilbert Arcand, and my modeller nick name is Alcor. I'm 20 years old and I have a computer science diploma. I live in a peaceful little city called Rouyn-Noranda, in the middle of the forest, Quebec, Canada. It's been a year since I finished school. I'm currently spending time learning modelling by myself, and I intend to start working profesionally soon.
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2. When do you started skinning and for which game?
I started to create skins for models back in 98, for the game Quake2.
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3. Do you remember your first skin ?
One of my first skin was a Spawn skin for the Female model, called SheSpawn. Quite a nice peice of crap, done pixel by pixel with NST. My first model was Darkness for q2, quite a nice piece of crap aswell.
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4. Can you tell us, for which games you have made customskins?
Quake2, Half-Life, Quake3Arena and Unreal Tournament.
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5. Which Skin's/Model's you have made for Unreal Tournament?
I've done original models and conversions of my own models.
Originals: Alien Queen, Obiwan, Spawn2, Keekeelee, Darth Vader
Q3A conversions: Megabyte, Goldorak, Angela, Magneto
Q2 conversions: The Mask, Chun-Li
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6.What skin/model are you working on at the moment?
I started a C3PO/R2D2 model a while ago, I don´t know if I'm gonna finish it.
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7. How much time do you spend on a great skin/model?
About 48 hours.
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8. Do you want to say something to the community?
Too all people who take the liberty of doing model requests to modellers, learn to be satisfied with what you got.
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9. Can you imaging, making skins for other games like Unreal2 in the future?
Of course! I love to learn how to use new game engines. Each new game provides me with more special effects to use.
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10. Where can we see your work? (Webpage)
All my public works can be found on my website, Character Factory.
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SkinCity is founded by SaD - Coding and databasecoding by Marco B. - www.mbpublish.de Unreal Tournament, Unreal, UT2003 and Unreal 2 are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners. Page Build Version: 3.3.2 [15. Dec 2005]
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