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.:: Question And Answer ::. |
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Francois |
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1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?
I was born in Quebec City, province of Quebec in Canada. My birthday was
26 april 1959, which currently makes me 44 years old. I do computer aided
mapping of all kinds, road networks, relief maps, tree populations,
cable networks and anything else that can be translated into a computer
database. Not the most exciting job, but it pays the bills quite well and
my coworkers are all very fine people. I am not married, I have no children.
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2. When do you started skinning and for which game?
I started skinning in september of 1999 for the original Unreal.
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3. Do you remember your first skin ?
I not only remember it, I still have it. It is a male skin wearing a blue suit
with fractal geometric patterns and with green skin. I was very happy with it
at the time and I still like it today, even though it does look rather
primitive now.
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4. Can you tell us, for which games you have made customskins?
For Unreal, Unreal Tournament and UT2003. I have simply moved on to the
new games in the series as they were released.
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5. Which Skin's/Model's you have made for UT/UT2003?
Lets see if I can give the complete list.
For Unreal Tournament we have:
Dazzler, Nudiste, Lighting, Mouse, NecrisNue, SwanNude and SwanSong for
the Female Commando.
Fang, Kel-Estor and Orion for the Male Soldier.
For UT2003 we have:
Mouse, MouseV2 and SwanSong for Human Female
Whimsy for Anuban Female
Hawken for Gen Mo'Kai Male
Kel-Estor for Nightmare Male
Wotan for the Robots
Tron for Anuban Male
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6.What skin/model are you working on at the moment?
At the moment, I am remapping the textures on the DangerGirl model. I am
not the author of that model, but I asked the author if I could work on it
to remove the few texture bugs it has, and he kindly agreed. I see it as a good
preliminary exercise for when I finally decide to make my own model from
scratch.
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7. How much time do you spend on a great skin/model?
It depends a lot. Unreal skins I can do in my sleep. UT ones are a little more
complicated but two or three days are usually enough. UT2003 skins are much
more complex. A good one can take me a couple of weeks.
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8. Is there anything you would like to say to tell the community?
Keep those creative juices flowing people. Don't wait to have a great idea to
start working, just start anywhere and let it become great as you go. I mean, if
I can can come up with half decent skins, pretty much anyone can =8)
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9. Where can we see your work? (Webpage)
The skins are on SkinCity, of course, and for my other stuff you can go to our
clan site, www.co30.com
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SkinCity is founded by SaD - Coding and databasecoding by Marco B. - www.mbpublish.de Unreal Tournament, Unreal, UT2003 and Unreal 2 are registered trademarks of Epic Games, Inc. All other
trademarks and trade names are properties of their respective owners. Page Build Version: 3.3.2 [15. Dec 2005]
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