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1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?

My name is Gabe Brooks and I'm 28 years old. I was Born in America. Professionally I'm a Desktop Publisher. I've also done silkscreen and CAD style rendering. I'm currently working on a degree with the hopes of persueing a job in the video gaming industry. My hobbies include Martial Arts, Paint Ball, Miniature painting/collecting, video games playing/making, Art, and of course skinning.
2. When do you started skinning and for which game?

I started out with the original DOOM, and later made a total conversion for Duke Nukem 3D (called Doom III and never publicly released it) when those games were popular if that counts.
3. Do you remember your first skin ?

Yeah, It was for the original Unreal Gold. I made a skin for the short haired female model. Her name was Layla and she had leather studded armor w/skulls and fabric wrapped clothes. I also made a cool skin of liquid snake from the MGS saga also.
4. Can you tell us, for which games you have made customskins?

I started with the original Unreal, then UT99, and UT 2003/4.
5. Which Skin's/Model's you have made for UT/UT2003?

I've made BrooksPack and BrooksPackPlus for UT (8 skins total). So far only Takeda and Mitsuko for UT2k3/4.
6.What skin/model are you working on at the moment?

None at the moment, I just released Mitsuko for UT2k3/4 and Brookspack Plus for UT(99).
7. How much time do you spend on a great skin/model?

About 4 days. 3 to create the inital skin, and one to create the files, team colors, and package it all up for skincity.
8. Is there anything you would like to say to tell the community?

I can't speak for every body, but I really appreciate skincity and the resource it provides. I just hope we can all keep makin' it better.
9. Where can we see your work? (Webpage)

My site is currently under construction... :(

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