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Mark Turner
1. Hi, tell us a little bit about you . Where are you from ? What are you doing ? (School , Work etc.) How old are you ?

I'm from Ohio, Delaware north of Columbus. I work at Ohio American Water Co. in Marion. I am the head maintenance man. I am 45 years old. I love to play UT and STRIKE FORCE. My on-line name is "Physics"
2. When do you started skinning and for which game?

I started out doing stuff for Nascar Racing from Papyrus. Cars, Decal Sheets, In car Dash Boards.
3. Do you remember your first skin ?

Ha ha Yes :) it was VIXIN a nude Skin. Im still young at heart. I was so impressed by UT Demo I ran out and bought the game as soon as it was on the store shelf. Then I found out you could edit it. I just had to try it out, Not a easy thing to do for a newbie it was like going to collage for an old guy. I did a lot of searching and reading and got it worked out and was able to start Skinning.
4. Can you tell us, for which games you have made customskins?

Just Unreal Tournament
5. Which Skin's/Model's you have made for Unreal Tournament?

Duke Nukem
Lara Croft
6.What skin/model are you working on at the moment?

Nothing I have not skined anything for some time. Im 45 and I work in the yard and I like to fly RC airplains and I only find the time to skin in the Winter. :)
7. How much time do you spend on a great skin/model?

I can take as long as 3 to 4 Months to do a skin. I work Slow
8. Do you want to say something to the community?

Yes. THANK YOU, I have found that most people are willing to share time, ideas, and information with you when you need it. I also think people would love to see more Custom Skins used ON-LINE. Server Admins need to start putting Skinners Work on the Servers. Don't you think so?
9. Can you imaging, making skins for other games like Unreal2 in the future?

Yes I can and would love to.
10. Where can we see your work? (Webpage)

Its out there Skincity and Polycount and lots of other places.

SkinCity is founded by SaD - Coding and databasecoding by Marco B. -
Unreal Tournament, Unreal, UT2003 and Unreal 2 are registered trademarks of Epic Games, Inc. All other trademarks and trade names are properties of their respective owners.
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